|
Post by Farren Sefu on Jun 22, 2017 18:00:59 GMT -5
SEPARATIST WEAPONSWEAPON | IMAGE | DESCRIPTION | AFFILIATION | PRICE | DT-57 Annihilator Heavy Blaster Pistol |
| Similar to the E-5 Blasters used by battle droids, this weapon was much more high powered without loss of range, and able to inflict far more damage | Separatists | 1,150 | E-5 Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard issue for all B-1 Battle Droids. 500 shot capacity. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Separatists | 900 | Geonosian Sonic Blaster |
| Primary weapon for the soldiers of Geonosis. Instead of firing standard blaster bolts, this weapon launches an explosive sonic pulse at the target.
| Geonosians | 1,000 | MK I Sabredart |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Created by the Kaminoans, this dart was laced with a fast acting neurotoxin that caused immediate system failure of the victim. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Kaminoans | 300 | RG-4D Blaster |
| Originally a standard issue weapon of local police forces, this weapon was adopted by the CIS to equip their commanders, both organic and droid alike. | Separatists | 2,000 | Umbaran Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This high-tech blaster rifle was developed by the Umbaran militia. Their advanced weapons program allowed this weapon to essentially vaporize any organic being the pulse hit. Even if the target was wearing armor, the electric force of a direct hit usually proved fatal. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Umbarans | 1,200 | Zygerrian Blaster Rifle |
| Designed by the Zygerrian Slavers Guild, this weapon had an alternate setting that allowed it to charge energy in a shot that detonated on contact with the target. | Zygerrians | 950 | Electro Mines |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These massive mines were usually used in groups to create an electrically charged defensive field. Bolts of electricity would constantly arc from one to the next, always moving. A hit from one would prove deadly. Should one manage to avoid the shocks and instead hit the mine directly, the resulting detonation would leave nothing left to find. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Separatists | 1,500 each | Swarm Mine |
| These levitating mines, held in place by magnets and equipped with proximity sensors, would deploy in groups to maximize the area of destruction upon detonation if something came too close. | Separatists | 700 per mine, 500 for the magnetic docking station | Thermal Annihilator Bomb |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These massive bombs were capable of destroying entire buildings when detonated. Each was equipped with a time and could also be detonated remotely. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Zygerrians | 2,000 each | Automated Vulture Droid Deployment Station |
| Equipped with proximity sensors and ship scanners, these orbital defense pods could store and deploy up to 6 Vulture Droids should a ship it deems hostile or as a threat comes too close. | Separatists | 8,000 | Defoliator Cannon |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Typically mounted on the back of modified AAT's, these cannons fired a highly sophisticated and specialized missile that unleashed a fiery blast, destroying an organic matter in its path, while leaving any droids completely unharmed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Separatists | 7,000 (cannon) 1,000 per missile | Double-Barrel Repeating Blaster |
| Mounted on a tripod for stabilization, this dual barrel turret could easily shred through infantry units and even take down light aircraft. | Separatists | 1,400 | J-1 Semi-Autonomous Proton Cannon |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Anti-vehicle cannon that was a threat to anything that got too close by land or air. Mounted on 4 legs, it doubled as a walker and also sported a side mounted seat for the operator to sit. It relied on a chain of proton torpedoes fed into it by a secondary operator. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Separatists | 10,000 (cannon) 300 per charge | LaserWeb Defense Station |
| This massive array was designed to surround captured moons and planets and would trigger a deadly array of lasers in every direction to prevent any ship from leaving the planet. | Separatists | 1,000,000 | LR1K Sonic Cannon |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Massive stationary version of the Geonosian Shock Blaster, this enhanced version was more suited for taking down vehicles and groups of infantry. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Geonosians | 1,500 | Super Tank |
| Autonomous tank that boasted incredible shielding and firepower, making it virtually impervious to all blaster fire and even heavy artillery like missiles. Breaking into the cockpit or slashing it with a lightsaber are effectively the only ways to stop one of these. | Techno Union | 20,000 | Electro-Guillotine |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This barbaric device was used for graphic executions. Made up of a field similar to ray shields and triggered by an external electric shock, typically from an electro staff, whatever unfortunate object was in the field would no longer be in a single piece. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Onderonians | 800 | Zygerrian Electro-Whip |
| This basic weapon was non-lethal, but when activated became encased in a powerful electric field. Being struck by one of these would take the fight out of most foes. | Zygerrians | 400 | Riot Shield | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This ray shielded personal shield was full body length and could repel all blaster fire from the outside. However, it allowed the user to stick the muzzle of their own blaster through the field to return fire under total cover. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Separatists | 600 |
|
|
|
Post by Farren Sefu on Jun 26, 2017 14:31:59 GMT -5
REPUBLIC WEAPONSWeapon | Image | Description | Affiliation | Price | AV-7 Anti-Vehicle Artillery Cannon | | This 4-legged cannon was manned by a single gunner and fired shells over great distances, making short work of vehicles and clusters of infantry. | Republic Army | 14,000 (new) 8,000 (used) | BT X-42 Heavy Flamethrower |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This giant flamethrower was just what it sounded like. Powered by a wearable fuel pack, this weapon could burn through just about anything, and was useful for blocking paths and even bringing down buildings. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Various Republic Worlds | 2,000 | Dug Rail Gun | | Giant catapult usually loaded with equally giant explosive disks, filled with toxic Dug fuel. If the explosion doesn't kill you, exposure to the gas will. | Dugs | 3,000 | EWHB-12 Heavy Repeating Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chair mounted turret placed in a key vantage point, this blaster could mow through infantry with ease, and was loaded by a chain fed charge pack. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 1,000 (cannon) 300 (charge packs) | Mortar Launcher |
| Standard mortar launcher. Drop in the payload, fire, be somewhere else. | Republic Army | 2,500 | Reciprocating Quad Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This experimental weapon was devastating in its power, but complicated in its set up. Strapped to the chest of its gunner, it required a power cell worn on the user's back, as well as a specialty helmet which would give a heads up display of weapon vitals and ammo efficiency. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 4,000 | Wookiee Dual Missile Turret |
| Operated by a single Wookiee gunner, these heavy missile turrets had two launchers for homing missiles, effective against aerial assaults | Wookiees | 7,000 | Wookiee Rocket Launcher |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Based the on the missile turret, this portable version was equipped with a 6-tube rotating ammo drum, and could fire missiles and grenades. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Wookiees | 1,200 | RPS-6 Rocket Launcher |
| Standard issue rocket launcher. Does exactly what you'd expect. | Republic, later public use | 1,500 | Blaster Spear |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This dual purpose weapon functioned as both a melee spear for close combat, and as a blaster rifle for ranged combat, with the trigger housed between the end blades. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Mon Cala | 700 | CR-2 Blaster Pistol |
| Standard issue weapon for Naboo law enforcement. Royal Guard models were equipped with ascension guns.
| Naboo | 800 (standard) 1,000 (Royal Guard) | DC-15A Rifle | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard issue long range rifle for Clone Troopers. 200 shot capacity. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 900 | DC-15LE Blaster Rifle |
| This upgrade to the standard issue DC-15A has been modified to handle higher range with improved accuracy, without the need of a scope. It also has been enhanced to load and fire explosive rounds. | Republic Army | 1,500 | DC-15S |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard issue automatic blaster for Clone Troopers. 500 shot capacity. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 700 | DC-15S Pistol | | Standard issue sidearm for Clone Troopers. Usually used in close quarters, or when the primary rifle was out of ammo or lost. | Republic Army | 400 | DC-15x Sniper Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Another variant of the DC-15A, this time modified to deal much more powerful shots, at the cost of fewer rounds per clip. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 1,100 | DC-17 Pistol | | Standard issue sidearm for Clone Trooper special forces, especially snipers. Used for close quarters when the long barrel of their primary weapon would get in the way. | Republic Army | 600 | DC-17m Interchangeable Weapon System |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Multi-function weapon that could be modified on the go to suit a variety of purposes. The 4 main configurations were standard pistol, automatic blaster, shotgun mode, and long range single shot sniper. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 1,200 | Deactivator Hold-Out Pistol | | This tiny blaster emitted a small EMP pulse blast that was perfect for knocking out the systems of most droids. However, at close range, this weapon could also be lethal to most organic beings. | Mandalore | 500 | ELG-3A Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard issue pistol of Naboo Royal Guard and Naboo politicians. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Naboo | 700 | Force Staff | | This staff weapon could be used for melee purposes, but also housed a low powered blaster, capable of stunning a target and penetrating most armor. Don't let the name fool you. This weapon has nothing to do with the Force. | Mandalore | 800 | Kashyyyk Long Gun |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Handmade weapon used by the mighty Wookiees, this blaster rifle had impressive range, but a short ammo capacity. Only 20 rounds. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Wookiees | 900 | Kueget LN-21 Blaster Pistol |
| This low level blaster pistol was issued to key politicians and law enforcement on Alderaan. | Alderaan | 400 | MK II Ceremonial Senate Paladin Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This type of rifle was exclusively issued to Senate Guards during the days of the Republic. Primarily a ceremonial tool, these weapons almost never saw use, but they were quite dangerous when fired. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Senate Guards | 3,700
| Q2 Holdout Blaster |
| These weapons were commonplace among Senators who were typically not combat trained, but still wished to protect themselves against whatever natural enemies come with the job. Multi-mode weapon includes a stun and kill setting. | Senate | 300 | S-5 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard issue to the Naboo Royal Guard directly responsible for protecting the Queen. This weapon has several attachments available, including a scope, laser sight, and grappling hook ascension gun. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Naboo Royal Guard | 1,000 | Scuba Trooper Rifle |
| Specially modified to work underwater, they were standard issue for the Republics sea-faring battalions. Use above water proved to be ineffective, as the shots would go wild if they fired at all. | Republic Army | 800 | SS-410 Police Special Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These exclusive blasters were issued to Coruscant Police droids, and were primarily used in the stun setting, although a lethal mode was available when necessary. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Coruscant Police Force | 300 | WESTAR-34 Blaster Pistol |
| This weapon was a very common favorite among Mandalorians and the occasional bounty hunter. | Mandalore | 700 | WESTAR-35 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A more stable and powerful model, the WESTAR-35 replaced it's 34 model predecessor, and became almost standard issue to the Mandalorian populace. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Mandalore | 900 | WESTAR-M5 Blaster Rifle |
| These speciality weapons had full-auto and burst fire modes, as well as mounting tracks for grenade and ion bomb launchers. | Republic Army | 1,100 | Electro-Proton Bomb |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This powerful bomb was used during the end of the Clone Wars and was effectively the opposite of the Separatists Defoliator shells. Upon detonation, a massive EMP blast would be unleashed and disable any and all electronic device or droid in the radius, while leaving organic beings unharmed, provided they are not at the point of detonation. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 2,000 | Electromagnetic Pulse Launcher |
| These rocket-laucher style weapons delivered a high powered ion pulse at a target. Upon striking an object, the payload would detonate, releasing EMP waves that would make short work of droid and small vehicles, overloading their circuits and rendering them useless. | Republic Army | 2,400 | HX2 Antipersonnel Mine |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A small, easily concealable mine rigged with both pressure and proximity sensors. Get too close, and boom. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Republic Army | 200 | PLX-1 Portable Missile Launcher |
| A easily transported launcher, this shoulder-fired weapon could turn the tide against vehicles and encampments on the battle field, capable of destroying tanks and bunkers with a single well aimed shot. | Republic Army | 1,900 | Electropole |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Created by the Gungans of Naboo, this melee weapon was highly effective against droids and even organics as it unleashed a powerful electric shock from the ends. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Gungans | 1,500 | Force Pike |
| While not connected to The Force, Force Pikes were extremely dangerous melee weapons. Equipped with a vibro-edged head, this weapon had adjustable stun settings, allowing it to cause extreme pain upon contact at the lowest setting, and cut through flesh and even solid metal at the highest setting. These were typically found in the possession of Senate Guards, but could be found on the black market. | Republic Senate | 500 | Mon Calamari Battle Baton |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Found in the armory of the Mon Cala peoples, this ripped and studded baton had no special properties, and was used to simply beat the snot out of whoever was in the way. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Mon Cala | 500 | Atlatl |
| This baton held a small booma orb, and was used as leverage to hurl the booma at whatever electronic the user wanted to disable, most notably droids. | Gungans | 100 | Booma |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Available in various sizes, boomas were contained EMP orbs that were harmless to organic beings to hold and touch. However, once they came in contact with an electrical device, such as droids or vehicles, they would detonate and release a power electrical shock to the target, disabling it entirely. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Gungans | 50 (small) 150 (medium) 300 (large) | Gungan Personal Shield |
| This personal shield was utilized by the Gungans, and contained an energy shield similar to the make up of boomas. They were capable of absorbing blaster fire, but solid objects could pass through. | Gungans | 500 |
|
|
|
Post by Farren Sefu on Jun 28, 2017 14:55:53 GMT -5
IMPERIAL WEAPONSWEAPON | IMAGE | DESCRIPTION | AFFLIATION | PRICE | E-Web Heavy Repeating Blaster |
| Standard automatic turret that fired a barrage of laser fire. It was able to manually fired by a single operator, or set to automatic and shoot anything that moves. | Empire | 8,000 | Maad-38 Heavy Laser Cannon |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This heavy cannon was the chin mounted weapon of the AT-DP walkers. Could be mounted anywhere with the right adjustments. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 9,000 | NK-7 Ion Cannon |
| These massive turrets were always found by the dozen on Imperial Star Destroyers. | Empire | 10,000 | Orbital Missile Platform |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An orbital defense station, equipped with dozens of homing missiles, these stations can remotely lock on to and fire upon any ship that is deemed a threat or fails to produce proper access codes to bypass the defensive line of whatever planet they are deployed around. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 450,000 (new) 290,000 (used) | SLD-26 Planetary Shield Generator | | These massive installations had the power to generate an invisible shield around an object in orbit above. The only known one is on Endor, but the structure could be yours if money is no object. | Empire | 1,500,000 | XX-9 Heavy Turbo Laser |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This heavy laser tower were able to fire in rapid succession, making them common place on Star Destroyers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 35,000 | FC-1 Flechette Launcher |
| This specialized weapon fired flechette canisters that would detonate in mid-air at a predetermined distance from the intended target. Upon detonation, the flechettes inside would quickly and efficiently rip through both soft and armored targets, depending on the type of flechette used. | Empire | 2,000 | T-7 Ion Disruptor Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This handheld rifle is extremely dangerous, in that it is fully capable of destroying or disabling entire starships with a single shot. However, its effect when used on organic beings was so horrible that its use was banned throughout the Empire, and all units were confiscated and destroyed. At least, they were supposed to be. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 10,000 (due to rarity) | CJ-9 Bo-Rifle |
| Like all bo-rifles, these weapons doubled as both blaster and electrostaff. When the collapsable staff arms are extended, the blaster function is disabled, replaced by the electro-staff mode for close range combat. Retracting these enabled the blaster mode, which held 500 shots. | Empire | 1,700 | DLT-19 Heavy Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These are standard issue, long range rifles for Stormtroopers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 3,500 | DLT-19X Targeting Blaster |
| These modified weapons boosted enhanced targeting capabilities, longer range, and improved accuracy. The weapon could fire only one shot at a time before needing to cool down, making it very lethal. A favorite of elite Stormtrooper snipers. | Empire | 4,000 | DLT-20A Laser Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An alternate issue weapon for stormtroopers in place of the usual E-11, usually reserved for squad leaders with proven marksmanship skill. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 1,200 | E-10 Blaster Rifle |
| Used in early stormtrooper divisions, this model weapon came with side mounted ammo clip and glow rod attachment. | Empire | 800 | E-10R Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Modified for cold temperatures, this weapon was issued to Range Trooper units, and blended in to the snowy surroundings. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 900 | E-11 Blaster Rifle |
| Standard issue blaster for Stormtroopers. | Empire | 1,000 | E-11D Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These advanced high powered rifles were the weapon of the elite Imperial Death Troopers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 1,500 | E-22 Blaster Rifle |
| These weapons were the primary weapon of the Shoretrooper division of the Imperial Stormtroopers. They are primarily deployed on tropical planets like Scarif and Naboo. | Empire | 1,200 | EC-17 Hold Out Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This small sidearm was the auxiliary weapon of Imperial Scout Trooper snipers, used should they engage in close range combat. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 300 | EE-4 Blaster Rifle |
| The successor of the EE-3 Rifle, this weapon had a shorter barrel, allowing for greater effectiveness in close quarters, at the cost of accuracy over a distance. However, it's increased rate of fire allowed it to eventually hit the target, if not with every shot.
| Empire | 1,400 | K-16 Bryar Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This heavy pistol featured two dangerous fire modes. The first was a standard single shot at a time mode, and the secondary feature allows the weapon to gather all the energy in the power cell into one massive shot that would instantly kill its target, even through standard armor. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 1,200 | Model 44 Blaster Pistol |
| These weapons were issued to Imperial officers in case they encountered resistance. They were also popular with Bounty Hunters in the Empires employ. | Empire | 500 | RK-3 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Commonly used as a side arm by Imperial officers that otherwise did not see the front lines of battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 700 | RT-97C Heavy Blaster Rifle |
| This weapon was issued to elite trained Stormtroopers, and were more accurate than standard blasters. | Empire | 2,000 | SE-14c Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Another standard issue pistol for Stormtroopers, equipped with dual targeting and night vision scopes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 1,000 | SE-14r Light Repeating Blaster |
| Larger blaster companion to the SE-14c, issued to Stormtroopers. | Empire | 1,000 | SX-21 Scatterblaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A pump-action style weapon, this gun would fire a spray of laser fire and a solid projectile, making it most effective in close range combat. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 1,200 | T-21 Light Repeating Blaster |
| High power blaster that packed more of a punch than the other rifles issued to Stormtroopers. Issued to more advanced units. | Empire | 2,000 | T-21B Heavy Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An enhanced model of the standard T-21, this version had greater optics, range, and accuracy, but was not very effective in close quarters due to its longer barrel. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Empire | 3,000 | TL-50 Heavy Repeater |
| This specialized weapon sported a triple repeating barrel, allowing for rapid fire over a spread area. It also sported a mode where all three barrels would fire simultaneously in a powerful concussive blast. This was a favorite of Imperial Special Forces. | Empire | 3,500 | C-25 Fragmentation Grenade |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard issue grenade. When this detonates, be somewhere else or you may find yourself in several places at once. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire, but became commonplace | 600 | Dioxis Grenade |
| Utilized by both sides of the conflict, these gas grenades would release a cloud of toxic dioxis gas, killing any organic who breathed in too much of it, though it didn't take much to kill. | Empire | 800 | Imperial Gas Canister |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These massive canisters were used to house and unleash a toxic gas capable of, in large enough amounts, to kill every living creature on a planet, namely Geonosis. Officially, they do not exist. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 4,000 | Magno-Mine |
| These small but powerful explosives were deployed in ship to ship combat. Small and almost undetectable once attached, these bombs had a magnetic foot that gripped to the hull of the target ship, and could be detonated by remote. | Empire | 700 | Proton Bomb |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These are some of the most powerful explosives in the Imperial arsenal, and thus were often stolen by Rebels. Cheap to make and easy to use, these are very dangerous. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Empire | 1,900 | Sonic Imploder |
| These unique grenades, when detonated, would emit a bright light to blind the enemy, but could be lethal if one was too close to the blast center. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Death Troopers | 600 |
|
|
|
Post by Farren Sefu on Jun 29, 2017 15:53:22 GMT -5
REBEL WEAPONS
WEAPON | IMAGE | DESCRIPTION | AFFILIATION | PRICE | 1.4 FD P-Tower |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This military installation was a stationary turret that was equipped with a blast shield to protect the operator, a targeting screen to see the enemy, and a central repeating cannon. | Rebels | 11,000 (new) 4,000 (used) | DF.9 Turret Placement |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A larger turret installation that provided much great protection than the 1.4 FD P-Tower. This was an entirely encased structure to housed the operator, and had a much more powerful cannon that was effective against most vehicles. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 15,000 (new) 8,000 (used) | HH-12 Rocket Launcher |
| An extremely high powered and explosive RPG, this weapon was a favorite for taking down vehicles and small buildings. However, strong enough armor would make this deadly missile feel more like a tickle. | Rebels | 1,900 | KX9 Laser Cannon |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is the standard issue laser cannon fixed on the wings of X-Wing fighters. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 3,000 each | v-150 Planetary Defender Ion Cannon |
| This massive structure was several stories tall and housed a giant ion cannon capable of shooting down and disabling orbiting starships. The superstructure of the weapon was typically buried beneath it. | Rebels | 1,500,000 (new) 750,000 (used) | A-300 Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assault rifle in use by Rebels. Equipped with a precision scope. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 1,500 | A280 Blaster Rifle |
| One of the many assorted weapons the Rebel Alliance manage to scrape together. Basic blaster rifle with targeting scope. | Rebels | 1,300 | A280 C Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An advanced version of the standard A280, with a larger range. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 1,500 | A280-CFE Blaster |
| This weapon in the same A280 family, this model was customizable, and could be rearranged to be a pistol, an assault rifle, or a sniper. | Rebels | 1,800 | A310 Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Advanced precision assault rifle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 1,200 | AB-75 Bo-Rifle |
| This unique weapon was a transformable and versatile weapon, and was given to only the highest members of the Lasan High Honor Guard. Able to change between an accurate blaster rifle with bayonets and an electrostaff. | Lasan High Honor Guard | 14,000 | BlasTech A-180 Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Standard blaster pistol. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 500 | Blurrg-1120 Holdout Blaster Pistol |
| This advanced yet small blaster pistol had several different firing modes, including single blaster bolt, stun shot, electro-shot, and full auto. | Twi'leks | 1,200 | Defender Sporting Blasting Pistol (aka Satine's Lament) |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Precision targeting and high range blaster pistol, effective as far as 60 meters. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 350 | DL-18 Blaster Pistol |
| Basic blaster pistol found in possession of most Rebels. 500 shot capacity. | Rebels | 500 (blaster) 25 per charge | DT-29 Heavy Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Heavy blaster pistol that was did extreme damage, this powerful blaster housed only 6 shots at a time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Rebels | 800 | X-30 "Lancer" Target Blaster Pistol |
| Precision blaster pistol known for its accuracy. | Rebels | 330 | Energy Slingshot |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This non-lethal weapon was essentially more of a toy. Common with outlaws and hooligans, this wrist mounted weapon fired a small electric orb that would stun an unarmored target.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Rebels | 75 |
|
|
|
Post by Farren Sefu on Aug 25, 2017 16:15:36 GMT -5
LIGHTSABER STYLESLIGHTSABER STYLE | IMAGE | DESCRIPTION | PRICE | Standard, single blade lightsaber |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is the most simple version of the lightsaber, and the possible designs of the hilt are limited only by the imagination of the Jedi/Sith who built it. Some models can even be split into two pieces to prevent unauthorized usage. Many Jedi/Sith were inclined to dual wield two single bladed weapons, though the hilts did not to be identical, whether they were made by the same individual or not. | 3,000-6,000 | Double-Blade Lightsaber |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A more advanced version of the lightsaber, these models sported twin blades on either end of the extended hilt, which could be activated separately from each other, or together. In some instances, two single-bladed sabers can be joined to create a single dual-bladed staff, while others can collapse on themselves to save space when not in use. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 6,000-8,000 | Double-Bladed Spinning Lightsaber |
| An upgrade from typical double-bladed sabers, these models had a short hilt for increased dexterity, while still having the power of twin blades. In addition, the blade emitters were on an oscillating disc, giving an added spin to the weapon. The disc itself could be further customized to include razor blades and could even be used to fly when spinning at maximum speed. | 10,000 | Crossguard Lightsaber |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An ancient design, this type of saber gave off more energy than the primary emitter could handle, and required extra vents to allow excess energy to escape so the weapon didn't overheat and explode. This resulted in two additional mini-blades, which served both as defense for the hands, but also an advantage in combat. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 4,000-9,700 | Curved-hilt Lightsaber |
| This curved model of the single-blade lightsaber gave an air of class to the weapon. Mastery of this style required the skills of an expert swordsman. | 3,000-6,000 | Lightsaber Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This unique saber style was a custom built model, and very few exist. While primarily serving as a single-blade saber, this version had an addition blaster attachment which would redirect the energy from the kyber crystal into a single shot of blaster energy, which could be toggled from stun to lethal, and could be fired in rapid succession. The saber could not be ignited while in blaster mode. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 6,000 | Lightsaber Pike |
| This extra long saber style could double as a ceremonial staff or walking stick when deactivated. It was available in double-blade or single blade forms. | 4,000-9,000 | Shoto-Style Lightsaber |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This type of lightsaber is much smaller than the standard size hilt of traditional single blade sabers, and was typical used in tandem with a full size saber, for those who wanted to dual wield the weapons. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 3,000-5,000 | Lightsaber Tonto |
| Another unique design, these baton shaped weapons gave the user another level of control in combat, allowing them to hold or spin the weapon in ways the standard hilt could not do, as well as be more stable when in a ready position. | 7,000 | Lightwhip |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This version of weapon was extremely dangerous and seldom used. When deactivated, the weapon resembled a simple whip, with one or more strands on it, but each strand was made from an extremely durable metal. When ignited, the kyber energy coursed through the metal and made the weapon all the more deadly, able to take on other sabers in combat. However, do the curves in the magnetic field, should this blade be struck too hard by another, it had a chance of malfunctioning and shutting down, or breaking entirely. In addition, failure to use this weapon properly could result in the user falling victim to their own weapon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 5,000-11,400 |
WEAPONS OF THE GUARDIANS OF THE WHILLSWEAPON | IMAGE | DESCRIPTION | PRICE | MWC-35c “Staccato Lightning” Repeating Cannon
|
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This massive chain gun was powered by a kyber energy pack worn on the back, and the gun was plugged directly into that source. When fully charged, the weapon could unleash a barrage of rapid fire, accurate blaster shots that cut through most armor. Alternatively, the weapon could charge energy and compact it into a single, heavy duty shot to punch through tougher obstacles. This mode require the weapon to be pumped like a shotgun between shots. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 7,000 | Lightbow |
| Powered by kyber crystals, this weapon was a collapsable crossbow style blaster. Each was handmade by all Guardians of the Whills, and were powerful enough to cripple and destroy small starfighters with a single shot. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| 9,000 |
|
|
|
Post by Farren Sefu on Mar 27, 2018 9:29:54 GMT -5
PUBLIC WEAPONSWEAPON | IMAGE | DESCRIPTION | AFFILIATION | PRICE | 6-2Aug2 Hunting Rifle | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A basic slugthrower style rifle, this was commonly found on farms and other settlements were homeowners were likely to protect their land, or go on the occasional hunt. | Public | 800 | Accelerated Charged Particle Array Gun (ACP Shotgun) | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This model of weapon was highly efficient in close quarters combat, and was better suited against organic targets than droids or other armored surfaces, such as solid shields or walls. The weapon had an 8-shot capacity, and had to be manually pumped between each shot, and cartridges would have to be ejected and replaced by hand. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Hunters | 1,300 | Accelerated Charged Particle Repeater Gun (ACP Repeater) |
| Hailing from the same origins as the ACP Shotgun, the ACP Repeater was a pistol style weapon, with a 40 shot capacity, able to wear down and penetrate energy shields easily, though it was equally inefficient against droids or other metallic objects. | Hunters | 1,000 | Black Sun Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These double barreled pistols were used almost exclusively by foot soldiers in the Black Sun Crime Syndicate. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Black Sun | 1,350 | Bow and Arrow |
| Standard bow and arrow. That's all there is for this one. | Public | 200 (includes quiver with 30 arrows) 15 for each additional arrow | CA-87 Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Modified Jawa shock blasters, these high power weapons were ineffective at long range, but in close quarters could easily blast through most body armor, and whoever happened to be wearing it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Public | 800 | Chain Sickle |
| Simple melee weapon, consisting of some kind of sickle blade at the end of a razor chain. | Dathomirans
| 150 | DL-21 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Run of the mill blaster rifle, with a flared muzzle, resulting in a scatter of energy blasts similar to a shotgun, but not as powerful. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Public | 250 | DL-44 Heavy Blaster Pistol |
| Considered one of the most powerful blaster pistols in production, this gun could inflict massive damage at short range, but had a tendency to quickly overheat, resulting in being able to fire about 10 shots before the weapon needed to cool down. | Public | 750 | DLT-18 Laser Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This high powered rifle was popular among bounty hunters and sports hunters alike. Efficient at long range, with a powerful scope for enhanced aim, this was a dangerous weapon in the hands of a skilled marksman. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Public Bounty Hunters | 1,500 | DT-12 Heavy Blaster Pistol |
| A basic blaster pistol, this weapon was favored by people in a hurry, who enjoyed its simple design. | Bounty Hunters Public | 900 | EE-3 Carbine Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ While this rifle lacked the range and stopping power of other weapons of its class, that didn't make it any less dangerous, especially at close to mid range. The optic scope enhanced accuracy, only serving to make the weapon all the deadlier.\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Bounty Hunters | 1,100 | Electro Sword |
| These electrified blades were a favorite weapon of the Kage warriors of Quarzite. If you managed to get non-lethally wounded by the actual blade, the corresponding shock would make you wish you were dead, if it doesn't knock you out. The weapons were large enough to be used as traditional swords, but light enough to be thrown like daggers. Despite the electric field, these swords are no match for lightsabers, shattering like glass when struck by one. | Kage Warriors | 1,700 | Electromagnetic Pulse Grenade |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Known as Droid Poppers during the Clone Wars, EMP Grenades were utilized by thieves and pirates to disable ships and speeders they wished to steal, or to bypass security systems by shorting them out. The bombs did not detonate with an explosion, and were therefore harmless to organic beings. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Smugglers Bounty Hunters | 500 | Electrostaff |
| These melee weapons, in the right hands, were a Jedi's worst nightmare. With ends capped with electromagnetic fields capable of blocking a lightsaber, these staffs were dangerous and effective. A glancing blow would be enough to stun a man into submission, but prolonged exposure can stop a being's heart in as little as 5 seconds on maximum power. | Bounty Hunters Pirates | 2,000 | Energy Bow |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ While this weapon functions like a standard bow and arrow, the draw string and projectile are both made of a plasma beam, requiring the user to wear special gloves to prevent from burning or stunning themselves. When fired, the plasma arrow gains speed and power, piercing through organic beings. New arrows would be generated by the drawstring itself, until it ran out of power to do so, at which point the string could be partially detached, turning the weapon into a whip and bludgeon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Nightsisters | 3,500 | Gaderffii Stick |
| Also known as gaffii sticks, these bludgeons were a very common weapon among Tusken Raiders on Tatooine. | Tusken Raiders | 50 | GL-77 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ While not particularly special compared to other blasters its size, this weapon was quite popular among the Pantoran population, and even fancied by some bounty hunters. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Pantorans Bounty Hunters | 230 | Grappling Boa |
| When not in use, this weapon could be worn like a scarf, disguising its true nature. Triple layers of angled metal blades and discs allow the user to hurl the boa around like a whip, slicing, ensnaring, and even throwing its victims around. | Public | 850 | IQA-11 Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A cheap and effective long range sniper rifle, this gun was ideal for the bounty hunter on a budget. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Bounty Hunters | 1,100 | Jawa Ionization Blaster |
| Harmless to organics, these weapons were the favorite tool of Jawa scavengers. At close range, they fired an ion pulse which would disable any droid they encountered, allowing the Jawa to take it back home without a fuss. | Jawa | 100 | JSP-14 Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A single hand pistol that packs quite a punch, this gun came equipped with a shoulder stock to absorb recoil. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Bounty Hunters | 750 | Knuckle Plate Vibro Blade |
| Easily concealed in a wrist gauntlet or sleeve, this vibro-blade was perfect for surprise attacks on an unsuspecting enemy. In addition to the stabbing damage, the vibro engine inside ensured that the blade did as much slashing damage as possible, increasing its lethality. | Public | 200 | L60 Blaster Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Weapon of choice for Toydarian royal guards. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Toydarians | 2,700 | Laser Web Array | | Made of multiple parts, this network of lasers would typically by attached to trip mines. The lasers themselves would inflict a burn, and kill if the victim decided to stand in one long enough, and crossing one could trigger an explosive device at the end to detonate, making any burns irrelevant. | Bounty Hunters Crime Lords | 350 per device (single laser setup) | LL-30 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A high powered pistol with a scope and increased rate of fire, these pistols were a favorite of those who wanted to shoot things really fast, but didn't want the burden of a two-handed rifle. Dual wielding this type of blaster was commonplace among its users. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Public
| 1,050 | Mag-pulse Grenade |
| This type of grenade was useful against both organics and droids or small vehicles. While the concussive blast would make short work of organics, the grenade also sent out a small emp pulse, causing any surviving droid or machine to temporarily stall or glitch, giving the user a chance to finish it off. | Public | 700 | Mandalorian Vambraces | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These weapons saw the most use during the Mandalore-Jedi War. Designed to be anti-Jedi, they came equipped with on board flamethrowers, whip throwers, stun darts, twin blaster barrels, and a small shield emitter. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Mandalorians | 5,000 | Micro-grenade Launcher |
| Despite its name, the damage this weapon caused was anything but micro. Fitted with a drum loading magazine with 30 cartridges, this weapon could make short work of anything in its path. | Bounty Hunters | 2,500 1,000 per additional drum | NN-14 Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A powerful single hand pistol, this weapon had an increased power core and an armored shell, allowing it to take fire without being destroyed. As a result, this could blow holes in even reinforced structure walls. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Public | 1,500 | Percussive Cannon |
| A heavily modified design on a blaster rifle, these handheld cannons fired explosive blaster bolts that not only destroyed whatever they hit, but everything in a meter radius as well. They were equipped with a targeting scope, but most users didn't require it do the the force of the blasts. Due to the power of the shot, the weapon was equipped with a recoil reduction system to prevent the user from sending themselves flying backwards. | Crime Gangs | 2,300 | Pyke Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This model of blaster was exclusively made for the Pyke Syndicate and its affiliates. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Pyke Syndicate | 1,400 | Pyro Denton Explosive |
| A model of remote grenade that could be thrown at or stuck on to a target and be detonated on a timer or remote command. This particular model excels in high heat detonation, resulting in lingering burns and fires after detonation. | Smugglers Bounty Hunters | 600 | Quarterstaff |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A rugged staff used to beat people with. That's about all there is to it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Public | 200 | Relby-v10 Mortar Gun |
| This dual-purpose weapon was designed to be a standard blaster rifle with a micro-grenade launcher attachment. The blaster had a 500 shot charge, and the grenade launcher had a 55 cartridge capacity. | Trandoshans | 2,500 1,200 for grenade refill | S-195 Blaster Pistol | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sporting a twin-barrel design, and a hinged reloading system, this pistol packed extra punch for its small size, which made it popular with crime syndicates. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Crime Syndicates | 1,000 | Shock Collar |
| This device was almost exclusively used by slavers to keep their slaves and prisoners in line. While seemingly non-threatening on sight, the device was rigged with an electro-shock ring, which would be triggered and deactivated by the slaver or guard. Prolonged shocking, about 3 minutes, could result in death of the victim. | Slavers | 300 | Super Sniper Rifle |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This advanced sniper rifle had a military grade scope on it for extreme precision shots at extreme ranges, topping out at 3 kilometers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Public | 3,000 | Snub-blaster |
| This weapon was easily concealed and had an extremely limited range. As a result, it was popular among civilians for personal protection, as well as assassins as bounty hunters who like to get the drop on their targets. | Public Bounty Hunters | 250 | Stun Net and Launcher |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These non-lethal trap weapons were a favorite among hunters, bounty and sport alike. Firing from a specialized electrified net gun, stun nets would expand and envelop all in their path. In addition to continuously zapping who or whatever got caught in it, the weights on the four corners would also adhere to a solid surface, such as a wall, if the target was in an enclosed space. This would prevent them from escaping as the shocks would be too severe to move. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Trandoshans Hunters | 500 50 per additional net | Thermal Detonator |
| Standard issue grenade. Various models allowed for various triggers for detonation, including but not limited to: dead-man switch, remote detonation, timer delay, or proximity sensor. In any case, when a thermal detonator explodes, be somewhere else, lest you be in several places at once. | Public
| 2,000 | Trandoshan Blaster |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This model of blaster was used primarily by Trandoshan hunting parties. They could be modified to disable themselves if any non-Trandoshan should get a hold of them, making them useless to fire against their rightful owner. However, unlocked models have been found on the black market for anyone to use. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Trandoshan | 1,800 | Tusken Cycler Rifle |
| A very basic slugthrower rifle. Accurate at a range of only 200 meters and holding a 12 round capacity, they were primitive and hardly sought after weapons. | Tusken Raiders | 910 | Vibro-Ax BD-1 Cutter |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A seemingly standard ax that is actually powered by the deadly vibro engine, allowing a simple slashing action to have the added damage of sawing and cutting. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Public | 500 | Vibro Weapons |
| Vibro weapons are made by taking any bladed weapon and attaching a vibro engine, a device that causes the weapons to vibrate and shake at an almost invisibile frequency, but this adjustment leads to massive damage when used against an organic being. | Public | 250-500 | VT-33d Blaster Pistol |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This large pistol had a shock absorber and shoulder stock built into the handle instead of the end of the barrel, and was typically worn with a shoulder strap across the chest. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Gangsters | 1,050 | Weequay Blaster |
| A rifle made and favored by the Weequay pirates throughout the galaxy. It wasn't the most advanced or accurate rifle, but the users taught themselves to compensate. | Weequay Pirates Bounty Hunters | 1,300 | Whipcord Launcher |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Traditionally housed inside wrist gauntlets, whipcord launchers were useful non-lethal weapons to incapacitate and capture prey or targets for bounty hunters. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Bounty Hunters | 650 | Wookiee Bowcaster |
| Handmade by Wookiees as a rite of passage, bowcasters were plasma firing weapons with extreme accuracy, range, and power. Stronger and more precise than traditional blasters, bowcasters were often touted around as prices by hunters who have killed Wookiees and took the weapons from them. Should a Wookiee see any other species wielding this weapon without permission, that person is likely not long for this existence. | Wookiees | 900-1,500 | X-8 Night Sniper |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This small, easily hidden pistol was equipped with a computerized scope for enhanced and guided accuracy, as well as a silent operation mode to mask the sound of the shots. This made it a preferred weapon of bounty hunters and assassins. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Bounty Hunters Assassins Smugglers | 1,400 | ZX Miniature Flame Projector |
| Miniaturized flamethrower mounted on the wrist gauntlet of the user. It sported limited range of 5 meters and a small fuel supply, but the heat and damage it caused to targets it hit was severe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Mandalorians Bounty Hunters | 1,300 800 for fuel refills |
|
|